The maker of a computer program that teaches machines how and when to play video games says the program has been downloaded more than 300,000 times.
The game program, called MSP, allows the machines to learn how to make games using software that runs on computers.
The program is part of a broad effort to help computers learn to play videogames.
The aim is to improve the gaming experience for users, particularly those with disabilities.
The MSP program uses video game programming language that was created by the International Game Developers Association and is available on a number of free and commercial video game development software programs.
The program was designed by John A. Gage, a computer scientist at Microsoft Research who is also the president of the company that developed the software.
Microsoft declined to say how many people have downloaded the MSP software or what their interest is in the program.
Gage said in an interview with The Washington Times that his company has worked with the Microsoft software maker to develop the program for a long time.
He said he was working on the program in collaboration with a group of researchers at the University of California at Berkeley, who are developing a similar program called GSP, for the IBM PC.
The researchers have been working with Microsoft since 2012, according to Microsoft, but it is not clear how much money they have raised to date.
“I’m a bit surprised we haven’t already reached 100,000 downloads of the program,” he said.
“We are still very, very far from 100,0000.”
The researchers say the program is designed to make computers more capable of understanding, playing and interacting with video games.
They said they are currently working on a prototype of the software that will allow people to use the program with other games, like those developed by Nintendo and other companies.
Gigabyte, the maker of the computer program, said the MMP program is one of the largest and most successful efforts to bring videogames to a new audience.
The company said it expects that the program will be used by more than 150 million users by the end of 2019.
GigaOm, which has published a number recent computer-programs articles, said that the Microsoft-developed software has been used by the U.S. Army, NASA, and NASA’s Mars rover team.
“We think it’s great,” said John R. Sperling, president of Gigabyte Systems, the company which has developed the program, in an email.
“It is one more way we are creating a new gaming experience.
I hope it will help bring people closer to playing games.
I think it is a really great thing that the game companies are taking advantage of.”
Microsoft did not immediately respond to a request for comment on the success of the MCP program.
GigaOy, the group that created the program and which is based in Palo Alto, California, did not respond to messages seeking comment.
Microsoft said the program was developed to help users with special needs understand how the video game industry works.
“The program’s core goal is to give people with disabilities a better understanding of how their computer programming language works,” the company said in a statement.
Giles Brown, director of the Interactive Media Group at Microsoft, said in the same interview that the MOP program is being used by NASA, the Army, and other organizations, but that Microsoft was not involved in the development.
“This is an initiative of Microsoft Research that is part and parcel of the Microsoft Research Labs, which is a partnership that is the core of the project,” Brown said.